enableSaving: Difference between revisions

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|r2= [[Nothing]]
|r2= [[Nothing]]


|x1= <code>[[enableSaving]] [[false]]; {{cc|saving disabled, does autosave - same as [<nowiki/>[[false]], [[true]]]}}
|x1= <sqf>
[[enableSaving]] [[true]]; {{cc|saving enabled, doesn't autosave - same as [<nowiki/>[[true]], [[false]]]}}
enableSaving false; // saving disabled, does autosave - same as [false, true]
enableSaving true; // saving enabled, does not autosave - same as [true, false]


[[enableSaving]] [<nowiki/>[[false]], [[false]]]; {{cc|saving disabled, doesn't autosave}}
enableSaving [false, false]; // saving disabled, does not autosave
[[enableSaving]] [<nowiki/>[[false]], [[true]]]; {{cc|saving disabled, does autosave}}
enableSaving [false, true]; // saving disabled, does autosave
[[enableSaving]] [<nowiki/>[[true]], [[false]]]; {{cc|saving enabled, doesn't autosave}}
enableSaving [true, false]; // saving enabled, doesn't autosave
[[enableSaving]] [<nowiki/>[[true]], [[true]]]; {{cc|saving enabled, does autosave}}
enableSaving [true, true]; // saving enabled, does autosave
</code>
</sqf>


|seealso= [[loadGame]] [[saveGame]] [[savingEnabled]] [[isSaving]]
|seealso= [[loadGame]] [[saveGame]] [[savingEnabled]] [[isSaving]]
}}
}}

Revision as of 16:26, 10 May 2022

Hover & click on the images for description

Description

Description:
Enable / disable saving of the game with an optional autosave.
Groups:
Mission Information

Syntax

Syntax:
enableSaving enable
Parameters:
enable: Boolean
Return Value:
Nothing

Alternative Syntax

Syntax:
enableSaving [enable, save]
Parameters:
enable: Boolean - allow manual saving
save: Boolean - create an autosave on command execution
Return Value:
Nothing

Examples

Example 1:
enableSaving false; // saving disabled, does autosave - same as [false, true] enableSaving true; // saving enabled, does not autosave - same as [true, false] enableSaving [false, false]; // saving disabled, does not autosave enableSaving [false, true]; // saving disabled, does autosave enableSaving [true, false]; // saving enabled, doesn't autosave enableSaving [true, true]; // saving enabled, does autosave

Additional Information

See also:
loadGame saveGame savingEnabled isSaving

Notes

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