enableVehicleSensor: Difference between revisions

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m (Text replacement - " \{\{GameCategory *\| *arma3 *\| *(New )?Scripting Commands\}\}" to "")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3")
Line 7: Line 7:
|gr1= Sensors
|gr1= Sensors


| Enable/disable given sensor
|descr= Enable/disable given sensor


|s1=  vehicle '''enableVehicleSensor''' [componentName, state]
|s1=  vehicle '''enableVehicleSensor''' [componentName, state]

Revision as of 22:04, 13 June 2021

Hover & click on the images for description

Description

Description:
Enable/disable given sensor
Groups:
Sensors

Syntax

Syntax:
vehicle enableVehicleSensor [componentName, state]
Parameters:
vehicle: Object
componentName : String - The component's name (can either be it is "real name" or it is className)
state: Boolean - component state [on/off]
Return Value:
Nothing

Examples

Example 1:
vehicle player enableVehicleSensor ["PassiveRadarSensorComponent",false]; // disables passive radar

Additional Information

See also:
listVehicleSensorsisVehicleSensorEnabled

Notes

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