execVM: Difference between revisions

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<dd class="notedate">Posted on January 5, 2007 - 12:30</dd>
<dt class="note">'''[[User:Giova|Giova]]'''</dt><dd class="note">More about the Returned value:''
the type 'Script' returned by this command, is in fact a kind of 'Thread Handle'.
sqf functions launched with execVM will run asynchronly with its caller script/fonction.
it is possible to manage multithreading development, by using:
-handle script returned by execVM
-Force the thread to termninate by using 'terminate' command
-Synchronyse a script by using 'ScriptDone' command</dd>


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Revision as of 13:36, 5 January 2007

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Compile and execute SQF Script. Argument is passed to the script as local variable _this. The Script is first searched for in the mission folder, then in the campaign scripts folder and finally in the global scripts folder.
Groups:
Uncategorised

Syntax

Syntax:
argument execVM filename
Parameters:
argument Any Value
filename String
Return Value:
Script

Examples

Example 1:
var = player execVM "test.sqf"

Additional Information

See also:
SQF syntax

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on January 5, 2007 - 12:30
Giova
More about the Returned value: the type 'Script' returned by this command, is in fact a kind of 'Thread Handle'. sqf functions launched with execVM will run asynchronly with its caller script/fonction. it is possible to manage multithreading development, by using: -handle script returned by execVM -Force the thread to termninate by using 'terminate' command -Synchronyse a script by using 'ScriptDone' command

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