forEachMember: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <h3 style='display:none'>Bottom Section</h3>" to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
Line 25: Line 25:
| [[addTeamMember]], [[createTeam]], [[deleteTeam]], [[forEachMemberTeam]], [[removeTeamMember]], [[teamMember]], [[teamName]], [[teams]], [[teamType]], [[forEachMemberAgent]]
| [[addTeamMember]], [[createTeam]], [[deleteTeam]], [[forEachMemberTeam]], [[removeTeamMember]], [[teamMember]], [[teamName]], [[teams]], [[teamType]], [[forEachMemberAgent]]


| |MPBEHAVIOUR=
|
}}
}}



Revision as of 11:50, 18 January 2021

Hover & click on the images for description

Description

Description:
Executes the given command recursively for both teams and agents that are members of the given team. For teams only use forEachMemberTeam. For agents only use forEachMemberAgent.
Groups:
Program Flow

Syntax

Syntax:
command forEachMember team
Parameters:
command: Code
team: Team Member
Return Value:
Nothing

Examples

Example 1:
(example)

Additional Information

See also:
addTeamMembercreateTeamdeleteTeamforEachMemberTeamremoveTeamMemberteamMemberteamNameteamsteamTypeforEachMemberAgent

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note