forceFlagTexture: Difference between revisions

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|seealso= [[setFlagTexture]], [[flag]], [[flagOwner]], [[setFlagOwner]], [[setFlagSide]], [[setObjectTexture]], [[setObjectTextureGlobal]], [[flagSide]], [[flagTexture]], [[setFlagAnimationPhase]], [[flagAnimationPhase]], [[getForcedFlagTexture]], [[Flag Textures]]
|seealso= [[setFlagTexture]], [[flag]], [[flagOwner]], [[setFlagOwner]], [[setFlagSide]], [[setObjectTexture]], [[setObjectTextureGlobal]], [[flagSide]], [[flagTexture]], [[setFlagAnimationPhase]], [[flagAnimationPhase]], [[getForcedFlagTexture]], [[Flag Textures]]
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Revision as of 20:16, 15 March 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Flags

Syntax

Syntax:
Syntax needed
Parameters:
object: Object - vehicle, unit of flag pole
texture: String
Return Value:
Return value needed

Examples

Example 1:
player forceFlagTexture "\A3\Data_F\Flags\Flag_red_CO.paa";

Additional Information

See also:
setFlagTextureflagflagOwnersetFlagOwnersetFlagSidesetObjectTexturesetObjectTextureGlobalflagSideflagTexturesetFlagAnimationPhaseflagAnimationPhasegetForcedFlagTextureFlag Textures

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note