Difference between revisions of "forceSpeed"

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m (adjusted layout of my note)
m (example)
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| object '''forceSpeed''' speed |= Syntax
+
| vehicle '''forceSpeed''' speed |= Syntax
  
|p1= object: [[Object]] |= Parameter 1
+
|p1= vehicle : [[Object]] |= Parameter 1
  
 
|p2= speed: [[Number]] |= Parameter 2
 
|p2= speed: [[Number]] |= Parameter 2
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| [[Nothing]] |= Return value
 
| [[Nothing]] |= Return value
 
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|x1=_helicopter ForceSpeed 150
  
 
|  |= See also
 
|  |= See also

Revision as of 23:43, 26 August 2007

Introduced with Armed Assault version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Force the speed of the given object.

Syntax

Syntax:
vehicle forceSpeed speed
Parameters:
vehicle : Object
speed: Number
Return Value:
Nothing

Examples

Example 1:
_helicopter ForceSpeed 150

Additional Information

Multiplayer:
-
See also:
See also needed

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on 17:02, 2 March 2007 (CET)
Donnervogel
Setting forceSpeed to -1 will make the unit move according to the group speed mode (often specified by the waypoint) again. Setting forceSpeed to 0 will halt the unit ignoring waypoints or orders.

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