forceWalk: Difference between revisions

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m (Parameter 2)
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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2oa |= Game name
|game1= arma2oa
|version1= 1.50


|1.52|= Game version
|game2= tkoh
____________________________________________________________________________________________
|version2= 1.00


| Makes the unit walk, without possibility to run. Note, you still can sprint |= Description
|game3= arma3
____________________________________________________________________________________________
|version3= 0.50


| unit '''forceWalk''' value |= Syntax
|arg= local


|p1= unit: [[Object]] - the unit forced to walk |= Parameter 1
|gr1= Stamina System
|p2= value: [[Boolean]] - true/false |= Parameter 2


| [[Nothing]] |= Return value
|descr= Forces unit to walk even if run or sprint is selected.
____________________________________________________________________________________________
 
|x1= <pre>player forceWalk true</pre> |= Example 1
____________________________________________________________________________________________


| [[isForcedWalk]], [[isWalking]] |= See also
|s1= unit [[forceWalk]] value


}}
|p1= unit: [[Object]] - the unit forced to walk
|p2= value: [[Boolean]] - true/false


<h3 style="display:none">Notes</h3>
|r1= [[Nothing]]
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
|x1= <sqf>player forceWalk true;</sqf>


[[Category:ArmA 2 OA: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
|seealso= [[isForcedWalk]] [[isWalking]] [[forceSpeed]] [[getSpeed]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 15:11, 5 May 2022

Hover & click on the images for description

Description

Description:
Forces unit to walk even if run or sprint is selected.
Groups:
Stamina System

Syntax

Syntax:
unit forceWalk value
Parameters:
unit: Object - the unit forced to walk
value: Boolean - true/false
Return Value:
Nothing

Examples

Example 1:
player forceWalk true;

Additional Information

See also:
isForcedWalk isWalking forceSpeed getSpeed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note