gearSlotData: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| arma2oa |Game name=
| arma2oa


|1.62|Game version=
|1.62


|gr1= Unit Inventory |GROUP1=
|gr1= Unit Inventory


|gr2= GUI Control |GROUP2=
|gr2= GUI Control


| Returns gear slot item name. |DESCRIPTION=
| Returns gear slot item name.


| '''gearSlotData''' control |SYNTAX=
| '''gearSlotData''' control


|p1= control: [[Control]] - CT_ITEMSLOT 103 |PARAMETER1=
|p1= control: [[Control]] - CT_ITEMSLOT 103


|p2= |PARAMETER2=  
|p2=


|p3= |PARAMETER3=  
|p3=


| [[String]] |RETURNVALUE=
| [[String]]




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     ];
     ];
};
};
</nowiki></pre>|EXAMPLE1=
</nowiki></pre>




| [[gearSlotAmmoCount]], [[gearIDCAmmoCount]] |SEEALSO=
| [[gearSlotAmmoCount]], [[gearIDCAmmoCount]]


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  

Revision as of 01:34, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns gear slot item name.
Groups:
Unit InventoryGUI Control

Syntax

Syntax:
gearSlotData control
Parameters:
control: Control - CT_ITEMSLOT 103
Return Value:
String

Examples

Example 1:
Open any ammobox and click by any gear slots
private "_dspl";
disableSerialization;

waitUntil {
    _dspl = findDisplay 106;
    ! isNull _dspl;
};

uiNamespace setVariable ["/VDMJ/RscDisplayGear/SlotDataEH", {
    _self = _this select 0;
    _weaponName = gearSlotData _self;
    _conf = configFile >> _confSection >> _weaponName;
    _name = getText(_conf >> "displayName");
    _desc = getText(_conf >> "Library" >> "libTextDesc");
    _image = getText(_conf >> "picture");
    hint parseText format[
        '<t size="1.3" align="center" shadow="true" shadowColor="#000000">%1</t><br><img image="%2" size="6" align="center" /><br>%3<br>%4',
        _name, _image, _desc
    ];
}];


for "_i" from 107 to 145 do {
    _dspl displayCtrl _i ctrlAddEventHandler ["ButtonClick",
        format [
            '_confSection = "%1"; _this call (uiNamespace getVariable "/VDMJ/RscDisplayGear/SlotDataEH");',
            if( _i >= 109 && _i <= 129 ) then { "CfgMagazines" } else { "CfgWeapons" }
        ]
    ];
};

Additional Information

See also:
gearSlotAmmoCountgearIDCAmmoCount

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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