getAllEnvSoundControllers: Difference between revisions

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[[Category:Scripting Commands|getAllEnvSoundControllers]]
[[Category:Scripting Commands|getAllEnvSoundControllers]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
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<dl class="command_description">
<dd class="notedate">Posted on March 25, 2018 - 17:49 (UTC)</dd>
<dt class="note">[[User:Tankbuster|Tankbuster]]</dt>
<dd class="note">
This command will return data on the following attributes;
rain, night, wind, daytime, meadows, trees, houses, forest, sea, coast, altitudeGround. alititudeSea, shooting, deadbody and fog
</dd>
</dl>
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Revision as of 19:49, 25 March 2018

Hover & click on the images for description

Description

Description:
Returns an array containing the names and values of environmental variables that can be used in simple expressions when configuring sounds.
Groups:
Uncategorised

Syntax

Syntax:
getAllEnvSoundControllers position
Parameters:
position: Position.
Return Value:
Array - ["controllerA", valueA], ["controllerB", valueB]

Examples

Example 1:
getAllEnvSoundControllers position player;
Result:
[["rain",0],["night",0],["wind",0.161588],...]

Additional Information

See also:
selectBestPlacesgetSoundControllergetSoundControllerResultgetEnvSoundControllergetAllSoundControllersArma 3 Sound

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on March 25, 2018 - 17:49 (UTC)
Tankbuster
This command will return data on the following attributes; rain, night, wind, daytime, meadows, trees, houses, forest, sea, coast, altitudeGround. alititudeSea, shooting, deadbody and fog