getCustomAimCoef: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
m (template:command argument fix)
Line 4: Line 4:
| arma3 |= Game
| arma3 |= Game


|1.54|= Game Version (number surrounded by NO SPACES)
|1.54|Game Version= (number surrounded by NO SPACES)


|arg= global  |= Multiplayer Arguments ("local" or "global")
|arg= global  |Multiplayer Arguments= ("local" or "global")


|eff=  |= Multiplayer Effects ("local" or "global")
|eff=  |Multiplayer Effects= ("local" or "global")


|exec=  |= Multiplayer Execution ("server" or empty)
|exec=  |= Multiplayer Execution ("server" or empty)
Line 26: Line 26:
____________________________________________________________________________________________
____________________________________________________________________________________________


|mp= - |= Multiplayer Behaviour
|mp= - |Multiplayer Behaviour=


| [[Arma 3 Stamina]] [[setCustomAimCoef]] |SEEALSO=
| [[Arma 3 Stamina]] [[setCustomAimCoef]] |SEEALSO=

Revision as of 12:08, 5 August 2019

Hover & click on the images for description

Description

Description:
Returns aimPrecision from animation state with custom value that will directly affects weapon sway size and speed.
Multiplayer:
-
Groups:
Uncategorised

Syntax

Syntax:
getCustomAimCoef unit
Parameters:
unit: Object
Return Value:
Number

Examples

Example 1:
_coef = getCustomAimCoef player

Additional Information

See also:
Arma 3 Stamina setCustomAimCoef

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section