getCustomSoundController: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)]]" to "{{GameCategory|arma3|Scripting Commands}}")
m (Text replacement - "_{10,} " to "")
Line 1: Line 1:
{{Command|Comments=
{{Command|Comments=
____________________________________________________________________________________________


| arma3 |Game name=
| arma3 |Game name=
Line 7: Line 6:


|gr1= Sounds |GROUP1=
|gr1= Sounds |GROUP1=
____________________________________________________________________________________________


| Returns current value set to the controller (see [[setCustomSoundController]])|DESCRIPTION=
| Returns current value set to the controller (see [[setCustomSoundController]])|DESCRIPTION=
____________________________________________________________________________________________


| '''getCustomSoundController''' [vehicle, controller]|SYNTAX=
| '''getCustomSoundController''' [vehicle, controller]|SYNTAX=
Line 18: Line 15:
|p2 = controller: [[String]] - name of custom sound controller. Need to be full string like i.e. "CustomSoundController1". Currently you can pick from "CustomSoundController1" to "CustomSoundController32"|PARAMETER2=
|p2 = controller: [[String]] - name of custom sound controller. Need to be full string like i.e. "CustomSoundController1". Currently you can pick from "CustomSoundController1" to "CustomSoundController32"|PARAMETER2=
| [[Number]] |Return value=
| [[Number]] |Return value=
____________________________________________________________________________________________
|x1 = <code>[[getCustomSoundController]] [<nowiki/>[[vehicle]] [[player]], "CustomSoundController1"];</code>|EXAMPLE1=
|x1 = <code>[[getCustomSoundController]] [<nowiki/>[[vehicle]] [[player]], "CustomSoundController1"];</code>|EXAMPLE1=
____________________________________________________________________________________________
| [[Arma 3 Sound]], [[setCustomSoundController]], [[getCustomSoundControllerCount]], [[getSoundController]], [[getSoundControllerResult]], [[getAllSoundControllers]], [[getEnvSoundController]], [[getAllEnvSoundControllers]]  |SEEALSO=  
| [[Arma 3 Sound]], [[setCustomSoundController]], [[getCustomSoundControllerCount]], [[getSoundController]], [[getSoundControllerResult]], [[getAllSoundControllers]], [[getEnvSoundController]], [[getAllEnvSoundControllers]]  |SEEALSO=  
}}
}}

Revision as of 02:20, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns current value set to the controller (see setCustomSoundController)
Groups:
Sounds

Syntax

Syntax:
getCustomSoundController [vehicle, controller]
Parameters:
vehicle: Object - must be a transport type vehicle (doesn't work on characters or buildings)
controller: String - name of custom sound controller. Need to be full string like i.e. "CustomSoundController1". Currently you can pick from "CustomSoundController1" to "CustomSoundController32"
Return Value:
Number

Examples

Example 1:
getCustomSoundController [vehicle player, "CustomSoundController1"];

Additional Information

See also:
Arma 3 SoundsetCustomSoundControllergetCustomSoundControllerCountgetSoundControllergetSoundControllerResultgetAllSoundControllersgetEnvSoundControllergetAllEnvSoundControllers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section