getForcedFlagTexture: Difference between revisions

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| A getter for [[forceFlagTexture]]. Forced texture is different from your normal flag texture, which can be retrieved with [[flagTexture]]|= Description
| A getter for [[forceFlagTexture]]. Forced texture is different from your normal flag texture, which can be retrieved with [[flagTexture]]|DESCRIPTION=
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| '''getForcedFlagTexture''' object |= Syntax
| '''getForcedFlagTexture''' object |SYNTAX=


|p1= object: [[Object]] - vehicle, unit of flag pole |= Parameter 1
|p1= object: [[Object]] - vehicle, unit of flag pole |PARAMETER1=


| [[String]] |= Return value
| [[String]] |RETURNVALUE=
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|x1= <code>[[getForcedFlagTexture]] [[player]];</code> |= Example 1
|x1= <code>[[getForcedFlagTexture]] [[player]];</code> |EXAMPLE1=
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| [[forceFlagTexture]], [[setFlagTexture]], [[flag]], [[flagOwner]], [[setFlagOwner]], [[setFlagSide]], [[setObjectTexture]], [[setObjectTextureGlobal]], [[flagSide]], [[flagTexture]], [[setFlagAnimationPhase]], [[flagAnimationPhase]], [[Flag Textures]] |= See also
| [[forceFlagTexture]], [[setFlagTexture]], [[flag]], [[flagOwner]], [[setFlagOwner]], [[setFlagSide]], [[setObjectTexture]], [[setObjectTextureGlobal]], [[flagSide]], [[flagTexture]], [[setFlagAnimationPhase]], [[flagAnimationPhase]], [[Flag Textures]] |SEEALSO=


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Revision as of 15:40, 7 April 2019

Hover & click on the images for description

Description

Description:
A getter for forceFlagTexture. Forced texture is different from your normal flag texture, which can be retrieved with flagTexture
Groups:
Uncategorised

Syntax

Syntax:
getForcedFlagTexture object
Parameters:
object: Object - vehicle, unit of flag pole
Return Value:
String

Examples

Example 1:
getForcedFlagTexture player;

Additional Information

See also:
forceFlagTexturesetFlagTextureflagflagOwnersetFlagOwnersetFlagSidesetObjectTexturesetObjectTextureGlobalflagSideflagTexturesetFlagAnimationPhaseflagAnimationPhaseFlag Textures

Notes

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Notes