getMarkerType: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Armed[ _]Assault(\|.*)]]" to "{{GameCategory|arma1|Scripting Commands}}")
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)]]" to "{{GameCategory|arma3|Scripting Commands}}")
Line 47: Line 47:
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma1|Scripting Commands}}
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 00:04, 8 January 2021

Hover & click on the images for description

Description

Description:
Returns the type of a given marker. See cfgMarkers for a list of standard markers.
Groups:
Markers

Syntax

Syntax:
String = getMarkerType markerName
Parameters:
markerName: String
Return Value:
String. See cfgMarkers. If the marker does not exist, the returned type is an empty string, ie ""

Examples

Example 1:
"MarkerOne" setMarkerType "Destroy"

_type = getMarkerType "MarkerOne"
returns "Destroy"

Additional Information

See also:
cfgMarkersmarkerTypesetMarkerTypesetMarkerTypeLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section