getObjectArgument: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ")
m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=")
Line 26: Line 26:
|p3= argument: [[String]]
|p3= argument: [[String]]


| [[String]]
\|r1= [[String]]


|x1= <code>''// returns string "[1009.0351, 1319.4928]"''
\|x1= <code>''// returns string "[1009.0351, 1319.4928]"''
([[findDisplay]] 128 [[displayCtrl]] 51) [[getObjectArgument]] ["_unit_1", "POSITION"]
([[findDisplay]] 128 [[displayCtrl]] 51) [[getObjectArgument]] ["_unit_1", "POSITION"]



Revision as of 11:25, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Game 2 Editor

Syntax

Syntax:
Syntax needed
Parameters:
map: Control
object: Object
argument: String \
Return Value:
String \

Examples

Example 1:
// returns string "[1009.0351, 1319.4928]" (findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"] // returns array [1009.0351, 1319.4928] (findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"]

Additional Information

See also:
-

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note