getObjectProxy: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*)<\/code>" to "<code>$1$2$3 $4</code>")
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*)<\/code>" to "<code>$1$2$3 $4</code>")
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|r1= [[Object]]
|r1= [[Object]]


|x1= <code>(findDisplay 128 [[displayCtrl]] 51) [[getObjectProxy]] "_unit_1"
|x1= <code>(findDisplay 128 displayCtrl 51) [[getObjectProxy]] "_unit_1"
// returns the object 'B 1-1-A:1 (Sean Johnson)'</code>
// returns the object 'B 1-1-A:1 (Sean Johnson)'</code>



Revision as of 12:40, 12 May 2022

Hover & click on the images for description

Description

Description:
Return the proxy object associated with the given editor object.
Some Old Editor Command
Groups:
Game 2 Editor

Syntax

Syntax:
map getObjectProxy object
Parameters:
map: Control -
object: String -
Return Value:
Object

Examples

Example 1:
(findDisplay 128 displayCtrl 51) getObjectProxy "_unit_1" // returns the object 'B 1-1-A:1 (Sean Johnson)'

Additional Information

See also:
setObjectProxy

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Unknown
classWorks in BIS RTE only?