getTerrainHeightASL: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\{\{cc\|([^ ]*)\}\}([^ ]*)<\/code>" to "<code>$1// $2$3</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|r1= [[Number]]
|r1= [[Number]]


|x1= <code>_height = getTerrainHeightASL (getPosATL player);</code>
|x1= <sqf>_height = getTerrainHeightASL (getPosATL player);</sqf>


|x2= <code>_height = getTerrainHeightASL [5213,3245];</code>
|x2= <sqf>_height = getTerrainHeightASL [5213,3245];</sqf>


|x3= <code>_seadepth = abs (getTerrainHeightASL getPosATL player); // sea depth at player's position</code>
|x3= <sqf>_seadepth = abs (getTerrainHeightASL getPosATL player); // sea depth at player's position</sqf>


|seealso= [[setPosASL]] [[getPosASL]] [[getPosATL]] [[ASLToATL]] [[ATLToASL]] [[getElevationOffset]]
|seealso= [[setPosASL]] [[getPosASL]] [[getPosATL]] [[ASLToATL]] [[ATLToASL]] [[getElevationOffset]]
}}
}}

Revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns the terrain height above the sea for the given position.
Groups:
Positions

Syntax

Syntax:
getTerrainHeightASL position
Parameters:
position: Array in format Position2D or Position3D (in which case the Z value is ignored)
Return Value:
Number

Examples

Example 1:
_height = getTerrainHeightASL (getPosATL player);
Example 2:
_height = getTerrainHeightASL [5213,3245];
Example 3:
_seadepth = abs (getTerrainHeightASL getPosATL player); // sea depth at player's position

Additional Information

See also:
setPosASL getPosASL getPosATL ASLToATL ATLToASL getElevationOffset

Notes

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