getTerrainHeightASL: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2oa |= Game name
|game1= arma2oa
|version1= 1.55


|1.55|= Game version
|game2= tkoh
____________________________________________________________________________________________
|version2= 1.00


| Returns the terrain height above the sea for the given position. |= Description
|game3= arma3
____________________________________________________________________________________________
|version3= 0.50


| '''getTerrainHeightASL''' position |= Syntax
|gr1= Positions


|p1= position: [[Position2D]] |=
|descr= Returns the terrain height above the sea for the given position.


| [[Number]] |= Return value
|s1= [[getTerrainHeightASL]] position
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|x1= <code> _height <nowiki>=</nowiki> '''getTerrainHeightASL''' [position player]; </code> |=
|p1= position: [[Array]] in format [[Position#Introduction|Position2D]] or [[Position#Introduction|Position3D]] (in which case the Z value is ignored)
|x2= <code> _height <nowiki>=</nowiki> '''getTerrainHeightASL''' [5213,3245]; </code> |=
____________________________________________________________________________________________


| |= See also
|r1= [[Number]]
}}


<h3 style="display:none">Notes</h3>
|x1= <sqf>_height = getTerrainHeightASL (getPosATL player);</sqf>
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x2= <sqf>_height = getTerrainHeightASL [5213,3245];</sqf>
</dl>


<h3 style="display:none">Bottom Section</h3>
|x3= <sqf>_seaDepth = abs (getTerrainHeightASL getPosATL player); // sea depth at player's position</sqf>


[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
|seealso= [[setPosASL]] [[getPosASL]] [[getPosATL]] [[ASLToATL]] [[ATLToASL]] [[getElevationOffset]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
}}
[[Category:ArmA 2 OA: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]

Latest revision as of 14:09, 20 December 2022

Hover & click on the images for description

Description

Description:
Returns the terrain height above the sea for the given position.
Groups:
Positions

Syntax

Syntax:
getTerrainHeightASL position
Parameters:
position: Array in format Position2D or Position3D (in which case the Z value is ignored)
Return Value:
Number

Examples

Example 1:
_height = getTerrainHeightASL (getPosATL player);
Example 2:
_height = getTerrainHeightASL [5213,3245];
Example 3:
_seaDepth = abs (getTerrainHeightASL getPosATL player); // sea depth at player's position

Additional Information

See also:
setPosASL getPosASL getPosATL ASLToATL ATLToASL getElevationOffset

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note