getTextureInfo

From Bohemia Interactive Community
Revision as of 00:38, 13 March 2023 by Killzone Kid (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Return texture information - resolution in pixels (mipmap level 0) and average colour. Multiply the pixel values by pixelW and pixelH to get screen coordinates.
Groups:
System

Syntax

Syntax:
getTextureInfo texture
Parameters:
texture: String - texture path (.paa, .jpg, .ogv)
Return Value:
Array in format [width, height, rgbaAverageColour] where:

Examples

Example 1:
getTextureInfo "a3\characters_f\blufor\data\clothing1_co.paa"; // [2048, 2048, [0.458824, 0.427451, 0.34902, 1]]

Additional Information

See also:
pixelW pixelH getModelInfo supportInfo getObjectType getObjectTextures

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note