getUnitLoadout: Difference between revisions

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(Add alternative syntax and examples)
m (Removed note about command not being finished)
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|1.58|= Game version
|1.58|= Game version
| Returns an array with all assigned items, weapons, containers and their stored items.
| Returns an array with all assigned items, weapons, containers and their stored items.
Detailed explanation of the returned array: [[Talk:getUnitLoadout]]
Detailed explanation of the returned array: [[Talk:getUnitLoadout]]|= Description
{{warning|This command is not final and might be changed in a near future.}} |= Description
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Revision as of 11:03, 10 May 2018

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Description

Description:
Returns an array with all assigned items, weapons, containers and their stored items. Detailed explanation of the returned array: Talk:getUnitLoadout
Groups:
Uncategorised

Syntax

Syntax:
getUnitLoadout unit
Parameters:
unit: Object
Return Value:
Array - Array containing all inventory items

Alternative Syntax

Syntax:
getUnitLoadout class
Parameters:
class: String or Config
Return Value:
Array - Array containing all inventory items

Examples

Example 1:
getUnitLoadout player;
Example 2:
getUnitLoadout "B_Soldier_F";
Example 3:
getUnitLoadout (configFile >> "CfgVehicles" >> "B_Soldier_F");

Additional Information

See also:
setUnitLoadout

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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Notes

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