Difference between revisions of "getVariable"
Jump to navigation
Jump to search
Line 29: | Line 29: | ||
Returns [[Nothing]] if the variable doesn't exists.<br> | Returns [[Nothing]] if the variable doesn't exists.<br> | ||
Returns [[Anything]] if the object is undefined.<br> | Returns [[Anything]] if the object is undefined.<br> | ||
− | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 14:38, 19 July 2009
Click on the images for descriptions
Introduced in
- Game:
- Armed Assault
- Version:
- 1.00
Description
- Description:
- Return the value of variable in the variable space of given object or location.
Syntax
- Syntax:
- object getVariable name
- Parameters:
- object: Object or Location
- name: String - Variable name that was defined in setVariable (Case sensitive)
- Return Value:
- Any Value
Examples
- Example 1:
_aVariable = _myTruck getVariable "myVariable";
Additional Information
- Multiplayer:
- -
- See also:
- setVariablegetVariable (VBS2)
Notes
Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To
Add New Note | How To