hostMission: Difference between revisions

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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma2oa |Game name=
|game1= arma2oa
|version1= 1.55


|1.55|Game version=
|game2= tkoh
____________________________________________________________________________________________
|version2= 1.00


| Host the mp mission described by config class. Should be called as reaction to some UI action in some dialog.<br>
|game3= arma3
For example you can start a MP scenario from a button. It creates a host and takes you to the lobby with the scenario loaded.<br>
|version3= 0.50
You need to provide the display which is active when the hostMission command is called. |DESCRIPTION=
____________________________________________________________________________________________


| [[hostMission]] [pConfig, pDisplay]  |SYNTAX=
|gr1= Multiplayer


|p1= [pConfig, pDisplay]: [[Array]] |Parameter1=
|descr= Host the multiplayer mission defined in the config class and opens the lobby with the scenario loaded. Must be called in UI action from a dialog.


|p2= pConfig: [[Config]] |Parameter2=
|s1= [[hostMission]] [configEntry, activeDisplay]


|p3= pDisplay: [[Display]] |Parameter3=
|p1= configEntry: [[Config]]


| [[Nothing]] |RETURNVALUE=
|p2= activeDisplay: [[Display]]
____________________________________________________________________________________________


|x1= <code>[[hostMission]] [configMissionName, display];</code> |Example1=
|r1= [[Nothing]]


|x2= <code>[[hostMission]] [<nowiki/>[[configFile]] >> "CfgMissions" >> "MPMissions" >> _scenarioClassName, _currentlyActiveDisplay];</code> |Example2=
|x1= <sqf>hostMission [configFile >> "CfgMissions" >> "MPMissions" >> _scenarioClassName, _currentlyActiveDisplay];</sqf>


|x3= '''{{arma3}}:''' Launch host mission dialog from a client on dedicated server:
|x2= Launch host mission dialog from a client on dedicated server in {{arma3}}:
<code>[[hostMission]] [
<sqf>hostMission [
[[configFile]] >> "CfgMissions" >> "MPmissions" >> "MP_COOP_m01",
configFile >> "CfgMissions" >> "MPmissions" >> "MP_COOP_m01",
[[findDisplay]] 46
findDisplay 46
];</code> |Example3=
];</sqf>
____________________________________________________________________________________________


| [[playScriptedMission]], [[playMission]] |SEEALSO=
|seealso= [[playScriptedMission]] [[playMission]]
}}
}}


<h3 style="display:none">Notes</h3>
{{Note
<dl class="command_description">
|user= kju
<!-- Note Section BEGIN -->
|timestamp= 20110103165100
 
|text= The command must be called in the main menu or something similar menu it seems.
 
}}
<dd class="notedate">Posted on January 03, 2011
<dt class="note">[[User:kju|kju]]
<dd class="note">
The command must be called in the main menu or something similar menu it seems.
 
<!-- Note Section END -->
</dl>
 
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Arma 2: Operation Arrowhead: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]]

Latest revision as of 14:14, 14 May 2022

Hover & click on the images for description

Description

Description:
Host the multiplayer mission defined in the config class and opens the lobby with the scenario loaded. Must be called in UI action from a dialog.
Groups:
Multiplayer

Syntax

Syntax:
hostMission [configEntry, activeDisplay]
Parameters:
configEntry: Config
activeDisplay: Display
Return Value:
Nothing

Examples

Example 1:
hostMission [configFile >> "CfgMissions" >> "MPMissions" >> _scenarioClassName, _currentlyActiveDisplay];
Example 2:
Launch host mission dialog from a client on dedicated server in Arma 3:
hostMission [ configFile >> "CfgMissions" >> "MPmissions" >> "MP_COOP_m01", findDisplay 46 ];

Additional Information

See also:
playScriptedMission playMission

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
kju - c
Posted on Jan 03, 2011 - 16:51 (UTC)
The command must be called in the main menu or something similar menu it seems.