Difference between revisions of "insertEditorObject"

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m (template:command argument fix)
m (Text replacement - "| - }}" to "|seealso= - }}")
 
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{{Command|= Comments
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{{RV|type=command
____________________________________________________________________________________________
 
  
| arma2 |= Game name
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| arma2
  
|1.00|= Game version
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|1.00
____________________________________________________________________________________________
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 +
|gr1= Game 2 Editor
  
 
| Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional.
 
| Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional.
{{Informative | Some Old Editor Command}} |= Description
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{{Feature | Informative | Some Old Editor Command}}
____________________________________________________________________________________________
 
 
 
| map '''insertEditorObject''' [type,value,[name1,value1,...],subtype class] |= Syntax
 
 
 
|p1= map: [[Control]] -  |PARAMETER1=
 
  
|p2= [type,value,[name1,value1,...],subtype class]: [[Array]] -  |PARAMETER2=
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| map '''insertEditorObject''' [type,value,[name1,value1,...],subtype class]
  
|p3= |PARAMETER3=  
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|p1= map: [[Control]] -
  
| [[String]] |RETURNVALUE=
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|p2= [type,value,[name1,value1,...],subtype class]: [[Array]] -
  
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| [[String]]
  
|x1= <code>(example)</code>|EXAMPLE1=
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|x1= -
  
____________________________________________________________________________________________
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|seealso= -
 
 
| |SEEALSO=
 
 
 
|  |MPBEHAVIOUR=  
 
____________________________________________________________________________________________
 
 
}}
 
}}
  
<h3 style='display:none'>Notes</h3>
 
<dl class='command_description'>
 
<!-- Note Section BEGIN -->
 
 
<!-- Note Section END -->
 
</dl>
 
  
<h3 style='display:none'>Bottom Section</h3>
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{{GameCategory|arma2|Scripting Commands}}
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
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{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
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{{GameCategory|tkoh|Scripting Commands}}
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
 
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Editor_Control|{{uc:{{PAGENAME}}}}]]
 
  
<!-- CONTINUE Notes -->
 
 
<dl class="command_description">
 
<dl class="command_description">
 +
<dt></dt>
 
<dd class="notedate">Posted on May 7, 2015 - 13:56 (UTC)</dd>
 
<dd class="notedate">Posted on May 7, 2015 - 13:56 (UTC)</dd>
 
<dt class="note">[[User:Benargee|Benargee]]</dt>
 
<dt class="note">[[User:Benargee|Benargee]]</dt>
 
<dd class="note">"This works only in the old 3D editor"<br> - KM</dd>
 
<dd class="note">"This works only in the old 3D editor"<br> - KM</dd>
 
</dl>
 
</dl>
<!-- DISCONTINUE Notes -->
 

Latest revision as of 09:59, 6 April 2021

Hover & click on the images for descriptions

Description

Description:
Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional.
Some Old Editor Command

Syntax

Syntax:
map insertEditorObject [type,value,[name1,value1,...],subtype class]
Parameters:
map: Control -
[type,value,[name1,value1,...],subtype class]: Array -
Return Value:
String

Examples

Example 1:
-

Additional Information

See also:
-
Groups:
Game 2 Editor

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on May 7, 2015 - 13:56 (UTC)
Benargee
"This works only in the old 3D editor"
- KM