isAimPrecisionEnabled: Difference between revisions

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m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *U([a-z ])" to "$1 - u$2")
 
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|s1= [[isAimPrecisionEnabled]] unit
|s1= [[isAimPrecisionEnabled]] unit


|p1= unit: [[Object]] - Unit which should be checked
|p1= unit: [[Object]] - unit which should be checked


|r1= [[Boolean]] - True if affected, false if not
|r1= [[Boolean]] - true if affected, false if not


|x1= <sqf>_isAffected = isAimPrecisionEnabled player;</sqf>
|x1= <sqf>_isAffected = isAimPrecisionEnabled player;</sqf>

Latest revision as of 16:52, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns true if procedural aiming precision affects weapon sway.
Groups:
Stamina System

Syntax

Syntax:
isAimPrecisionEnabled unit
Parameters:
unit: Object - unit which should be checked
Return Value:
Boolean - true if affected, false if not

Examples

Example 1:
_isAffected = isAimPrecisionEnabled player;

Additional Information

See also:
getAnimAimPrecision Arma 3: Stamina

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note