isAimPrecisionEnabled: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|r1= [[Boolean]] - True if affected, false if not
|r1= [[Boolean]] - True if affected, false if not


|x1= <code>_isAffected = isAimPrecisionEnabled player;</code>
|x1= <sqf>_isAffected = isAimPrecisionEnabled player;</sqf>


|seealso= [[getAnimAimPrecision]] [[Arma 3: Stamina]]
|seealso= [[getAnimAimPrecision]] [[Arma 3: Stamina]]
}}
}}

Revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns true if procedural aiming precision affects weapon sway.
Groups:
Stamina System

Syntax

Syntax:
isAimPrecisionEnabled unit
Parameters:
unit: Object - Unit which should be checked
Return Value:
Boolean - True if affected, false if not

Examples

Example 1:
_isAffected = isAimPrecisionEnabled player;

Additional Information

See also:
getAnimAimPrecision Arma 3: Stamina

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note