isForcedWalk: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
(One intermediate revision by the same user not shown)
Line 20: Line 20:
|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>_bool = isForcedWalk [[player]];</code>
|x1= <sqf>_bool = isForcedWalk player;</sqf>


|seealso= [[forceWalk]] [[isWalking]] [[forceSpeed]] [[getSpeed]]
|seealso= [[forceWalk]] [[isWalking]] [[forceSpeed]] [[getSpeed]]
}}
}}

Latest revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns true if player is forced to walk with forceWalk.
Groups:
Stamina System

Syntax

Syntax:
isForcedWalk unitName
Parameters:
unitName : Object
Return Value:
Boolean

Examples

Example 1:
_bool = isForcedWalk player;

Additional Information

See also:
forceWalk isWalking forceSpeed getSpeed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note