isRemoteExecutedJIP: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (false in sp) |
Killzone Kid (talk | contribs) (see also) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Command|= | {{Command|= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | |arma3 |= Game | ||
|1. | |1.68|= Game Version | ||
|arg= |= Multiplayer Arguments | |arg= |= Multiplayer Arguments | ||
|eff= |= Multiplayer Effects | |eff= |= Multiplayer Effects | ||
Line 21: | Line 21: | ||
|x1= <code>_remoteExecutedJIP = [[isRemoteExecutedJIP]];</code> |= Example 1 | |x1= <code>_remoteExecutedJIP = [[isRemoteExecutedJIP]];</code> |= Example 1 | ||
| [[isRemoteExecuted]], [[remoteExec]], [[remoteExecCall]], [[canSuspend]] |= See Also | | [[isRemoteExecuted]], [[remoteExec]], [[remoteExecCall]], [[canSuspend]], [[remoteExecutedOwner]], [[isUIContext]] |= See Also | ||
}} | }} | ||
Revision as of 16:14, 29 June 2017
Description
- Description:
- Returns true if the code context is being remote executed from the JIP queue by remoteExec or remoteExecCall (when JIP param was set). It is a subset of isRemoteExecuted:
- Normal remote execution:
- Remote execution from JIP queue:
- Groups:
- Uncategorised
Syntax
- Syntax:
- isRemoteExecutedJIP
- Return Value:
- Boolean
Examples
- Example 1:
_remoteExecutedJIP = isRemoteExecutedJIP;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note