isUAVConnected: Difference between revisions

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{{Command|= Comments
{{Command|Comments=
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|0.76|= Game version
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| '''isUAVConnected''' uav |SYNTAX=
| [[isUAVConnected]] uav |SYNTAX=


|p1= uav: [[Object]] |PARAMETER1=
|p1= uav: [[Object]] |PARAMETER1=


| [[Boolean]] |RETURNVALUE=
| [[Boolean]] |RETURNVALUE=
 
 
|x1= <code>bool = [[isUAVConnected]] [[cursorTarget]];</code>|EXAMPLE1=  


|x1= <code>_isConnected = [[isUAVConnected]] [[cursorTarget]];</code>|EXAMPLE1=
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| [[showUAVFeed]], [[shownUAVFeed]], [[allUnitsUAV]], [[getConnectedUAV]], [[UAVControl]] , [[connectTerminalToUAV]] |SEEALSO=  
| [[showUAVFeed]], [[shownUAVFeed]], [[allUnitsUAV]], [[getConnectedUAV]], [[UAVControl]], [[connectTerminalToUAV]] |SEEALSO=


| |MPBEHAVIOUR=  
| |MPBEHAVIOUR=
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Revision as of 20:22, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns true if UAV is connected to some terminal.
Groups:
Uncategorised

Syntax

Syntax:
isUAVConnected uav
Parameters:
uav: Object
Return Value:
Boolean

Examples

Example 1:
_isConnected = isUAVConnected cursorTarget;

Additional Information

See also:
showUAVFeedshownUAVFeedallUnitsUAVgetConnectedUAVUAVControlconnectTerminalToUAV

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section