isVehicleRadarOn: Difference between revisions

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{{Command
{{RV|type=command


| arma3
|game1= arma3
|version1= 1.72


|1.72
|gr1= Sensors


|gr1= Sensors
|descr= Returns true if vehicle has active sensors on.


| Returns true if vehicle has active sensors on.
|s1= [[isVehicleRadarOn]] vehicle


| [[isVehicleRadarOn]] vehicle
|p1= vehicle: [[Object]] - vehicle on which check is performed


|p1 = vehicle: [[Object]] - vehicle on which check is performed
|r1= [[Boolean]]


| [[Boolean]]
|x1= <sqf>isVehicleRadarOn vehicle player; // returns true if radar is turned on</sqf>
 
|x1= <code>[[isVehicleRadarOn ]] [[vehicle]] [[player]]; {{cc|returns [[true]] if radar is turned on}}</code>


| [[setVehicleRadar]]
|seealso= [[setVehicleRadar]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>

Latest revision as of 22:04, 7 May 2022

Hover & click on the images for description

Description

Description:
Returns true if vehicle has active sensors on.
Groups:
Sensors

Syntax

Syntax:
isVehicleRadarOn vehicle
Parameters:
vehicle: Object - vehicle on which check is performed
Return Value:
Boolean

Examples

Example 1:
isVehicleRadarOn vehicle player; // returns true if radar is turned on

Additional Information

See also:
setVehicleRadar

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note