Difference between revisions of "list"

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[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]

Revision as of 11:16, 2 November 2011

Introduced with Operation Flashpoint version 1.001.00Arguments of this scripting command don't have to be local to the client the command is executed on
Hover & click on the images for descriptions


List of units that would activate given Trigger. It returns nothing before the simulation strted, i.e. in (undelayed) init.sqf files or in VBS OME. Returns a pointer to the trigger's list after the simulation started.
Since this is just a reference this means that the value in your local variable will change as the content of the trigger area changes. To permanently copy the returned list to a different variable, use _mylist = +(list triggerOne). For trigger of type "Not present" the list is the same as that returned for "present".


Array = list trigger
trigger: Object
Return Value:
Array or Nothing


Example 1:
_tlist = list _triggerOne

Additional Information

See also:
See also needed


Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.


  • To use the trigger list inside the trigger definition (in the "On Activation/Deactivation" fields) use the array thislist instead.
{player sidechat format["%1 activated trigger",_x]} foreach thislist

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