list

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Revision as of 10:00, 10 May 2010 by Raedor (talk | contribs) (list returns nothing before sim started)
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Introduced with Operation Flashpoint version 1.001.00Arguments of this scripting command don't have to be local to the client the command is executed on
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Description

Description:
List of units that would activate given Trigger. This command returns For trigger of type "Not present" the list is the same as that returned for "present".

Syntax

Syntax:
Array = list trigger
Parameters:
trigger: Object
Return Value:
Array or Nothing - It returns nothing before the simulation strted, i.e. in (undelayed) init.sqf files or in VBS OME. Returns a pointer to the trigger's list after the simulation started.
Since this is just a reference this means that the value in your local variable will change as the content of the trigger area changes. To permanently copy the returned list to a different variable, use _mylist = +(list triggerOne).

Examples

Example 1:
_tlist = list _triggerOne

Additional Information

See also:
See also needed
Groups:
Uncategorised

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

  • To use the trigger list inside the trigger definition (in the "On Activation/Deactivation" fields) use the array thislist instead.
{player sidechat format["%1 activated trigger",_x]} foreach thislist

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