loadStatus: Difference between revisions

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[[Category:Scripting Commands|LOADSTATUS]]
[[Category:Scripting Commands|LOADSTATUS]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]

Revision as of 02:39, 18 January 2021

Hover & click on the images for description

Description

Description:
Loads object's properties from Objects.sav file in campaign directory (from entry name).
Multiplayer:
This command doesn't work in Multiplayer
Groups:
Weapon PoolMission Information

Syntax

Syntax:
obj loadStatus entryName
Parameters:
obj: Object
entryName: String
Return Value:
Boolean

Examples

Example 1:
_ok = player loadStatus "playerState";

Additional Information

See also:
saveStatus

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note