loadStatus: Difference between revisions

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| object '''loadStatus''' name |= Syntax
| [[Boolean]] <nowiki>=</nowiki> [[Object]] '''loadStatus''' "FileName"|= Syntax


|p1= object: [[Object]] |= Parameter 1
|p1= [[Object]] |= Parameter 1


|p2= name: [[String]] |= Parameter 2
|p2= FileName: [[String]] |= Parameter 2


| [[Boolean]] |= Return value
| [[Boolean]] |= Return value
Line 21: Line 21:
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|x1= <code>[[player]] '''loadStatus''' "playerState"</code> |= Example 1
|x1= <pre>_ok= [[player]] '''loadStatus''' "playerState"</pre> |= Example 1
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Revision as of 05:39, 28 August 2007

Hover & click on the images for description

Description

Description:
Loads object's properties from Objects.sav file in campaign directory (from entry name).
Multiplayer:
This command doesn't work in Multiplayer
Groups:
Uncategorised

Syntax

Syntax:
Boolean = Object loadStatus "FileName"
Parameters:
Object
FileName: String
Return Value:
Boolean

Examples

Example 1:
_ok= [[player]] '''loadStatus''' "playerState"

Additional Information

See also:
saveStatus

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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