locked: Difference between revisions

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[[Category:Scripting Commands]]
[[Category:Scripting Commands OFP 1.97]]
[[Category:Scripting Commands OFP 1.46]]
[[Category:Scripting Commands ArmA]]
back to [[Scripting_Reference#L|COMREF]]
back to [[Scripting_Reference#L|COMREF]]



Revision as of 17:55, 19 April 2006


back to COMREF

locked unit


Operand types:

unit: Object

Type of returned value:

Boolean

Description:

Check if vehicle is locked for player.

If it is locked, player cannot mount / dismount without order.


Example:

_it = locked jeepOne