logNetworkTerminate: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
Line 14: Line 14:
|x1= <code>[[logNetworkTerminate]] _someHandle;</code>
|x1= <code>[[logNetworkTerminate]] _someHandle;</code>
| [[logNetwork]]
| [[logNetwork]]
| |MPBEHAVIOUR=
|
}}
}}



Revision as of 11:51, 18 January 2021


Hover & click on the images for description

Description

Description:
Terminates a network log file started with logNetwork with the given handle
Groups:
MultiplayerDiagnosis

Syntax

Syntax:
logNetworkTerminate handle
Parameters:
handle: Number - handle to terminate (created with logNetwork)
Return Value:
Nothing

Examples

Example 1:
logNetworkTerminate _someHandle;

Additional Information

See also:
logNetwork

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section

Notes