markerDir: Difference between revisions

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|gr1 = Markers |GROUP1=
|gr1 = Markers |GROUP1=


|arg= global|Multiplayer Arguments=
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[[Category:Scripting Commands|MARKERDIR]]
[[Category:Scripting Commands|MARKERDIR]]
[[Category:Scripting Commands Armed Assault|MARKERDIR]]
[[Category:Scripting Commands Armed Assault|MARKERDIR]]
[[Category:Command Group: Markers|MARKERDIR]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 12:15, 26 September 2020

-wrong parameter ("Arma") defined!-1.04
Hover & click on the images for description

Description

Description:
Get marker direction.
Groups:
Markers

Syntax

Syntax:
Number = markerDir markerName
Parameters:
markerName: String
Return Value:
Number

Examples

Example 1:
_mPos = markerDir "markerOne"

Additional Information

See also:
setMarkerDirsetMarkerDirLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on April 18, 2010 - 13:44 CET
Inkompetent
The direction of the marker is the same as displayed in the editor, so it can both be negative, and be 360 degrees or greater.

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