markerShape: Difference between revisions

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| arma2 |= Game name
| arma2 |= Game name
|1.00|= Game version
|1.00|= Game version
|arg= global|= Arguments in MP
|arg= global|Multiplayer Arguments=
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| Gets the marker shape. See [[setMarkerShape]] for a list of strings that can be returned. |= Description
| Gets the marker shape. See [[setMarkerShape]] for a list of strings that can be returned. |DESCRIPTION=
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| '''markerShape''' name |= Syntax
| '''markerShape''' name |SYNTAX=


|p1= name: [[String]] -  |= PARAMETER1
|p1= name: [[String]] -  |PARAMETER1=  


|p2= |= PARAMETER2
|p2= |PARAMETER2=  


|p3= |= PARAMETER3
|p3= |PARAMETER3=  


| [[String]] |= RETURNVALUE
| [[String]] |RETURNVALUE=  




|x1= <code>[[if]] ('''markerShape''' "Marker1" == "RECTANGLE") [[then]] {[[hint]] "Marker1 is a rectangle!"}</code>|= EXAMPLE1
|x1= <code>[[if]] ('''markerShape''' "Marker1" == "RECTANGLE") [[then]] {[[hint]] "Marker1 is a rectangle!"}</code>|EXAMPLE1=  


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| [[setMarkerShape]], [[setMarkerShapeLocal]] |= SEEALSO
| [[setMarkerShape]], [[setMarkerShapeLocal]] |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
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}}
}}

Revision as of 12:11, 5 August 2019

Hover & click on the images for description

Description

Description:
Gets the marker shape. See setMarkerShape for a list of strings that can be returned.
Groups:
Uncategorised

Syntax

Syntax:
markerShape name
Parameters:
name: String -
Return Value:
String

Examples

Example 1:
if (markerShape "Marker1" == "RECTANGLE") then {hint "Marker1 is a rectangle!"}

Additional Information

See also:
setMarkerShapesetMarkerShapeLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on May 30, 2016 - 19:33 (UTC)
Killzone Kid
Free hand drawn markers return "POLYLINE"