matrixTranspose: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)\]\]" to "{{GameCategory|arma3|Scripting Commands}}")
m (Text replacement - "_{10,} " to "")
Line 1: Line 1:
{{Command|Comments=
{{Command|Comments=
____________________________________________________________________________________________


| arma3 |Game=
| arma3 |Game=
Line 14: Line 13:
|gr1= Math |GROUP1=
|gr1= Math |GROUP1=
|gr2= Math - Vectors |GROUP2=
|gr2= Math - Vectors |GROUP2=
____________________________________________________________________________________________


| Returns [https://en.wikipedia.org/wiki/Transpose transposed] version of the given matrix. The matrix is an [[Array]] of rows. Each row is an [[Array]] of corresponding column values for the row. The minimum number of rows is 1.
| Returns [https://en.wikipedia.org/wiki/Transpose transposed] version of the given matrix. The matrix is an [[Array]] of rows. Each row is an [[Array]] of corresponding column values for the row. The minimum number of rows is 1.
Line 20: Line 18:
[[Image:matrixTranspose.jpg|500px]]
[[Image:matrixTranspose.jpg|500px]]
<br><br> |Description=
<br><br> |Description=
____________________________________________________________________________________________


| [[matrixTranspose]] matrix |Syntax=
| [[matrixTranspose]] matrix |Syntax=
Line 27: Line 24:


| [[Array]] - transposed matrix |Return Value=
| [[Array]] - transposed matrix |Return Value=
____________________________________________________________________________________________


|x1= <code>[[matrixTranspose]]  
|x1= <code>[[matrixTranspose]]  
Line 61: Line 57:
[1,2,3]
[1,2,3]
] */</code> |EXAMPLE3=
] */</code> |EXAMPLE3=
____________________________________________________________________________________________


| [[matrixMultiply]], [[vectorAdd]], [[vectorMagnitude]], [[vectorNormalized]], [[vectorMultiply]], [[vectorDotProduct]], [[vectorCrossProduct]], [[vectorDistance]], [[vectorLinearConversion]], [[vectorCos]], [[vectorFromTo]], [[vectorModelToWorld]], [[vectorWorldToModel]] |See Also=
| [[matrixMultiply]], [[vectorAdd]], [[vectorMagnitude]], [[vectorNormalized]], [[vectorMultiply]], [[vectorDotProduct]], [[vectorCrossProduct]], [[vectorDistance]], [[vectorLinearConversion]], [[vectorCos]], [[vectorFromTo]], [[vectorModelToWorld]], [[vectorWorldToModel]] |See Also=

Revision as of 02:52, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns transposed version of the given matrix. The matrix is an Array of rows. Each row is an Array of corresponding column values for the row. The minimum number of rows is 1.

matrixTranspose.jpg

Groups:
MathMath - Vectors

Syntax

Syntax:
matrixTranspose matrix
Parameters:
matrix: Array - given matrix
Return Value:
Array - transposed matrix

Examples

Example 1:
matrixTranspose [ [1,2,3], [3,1,2], [2,3,1] ]; /* returns [ [1,3,2], [2,1,3], [3,2,1] ] */
Example 2:
matrixTranspose [ [1,2,3] ]; /* returns [ [1], [2], [3] ] */
Example 3:
matrixTranspose [ [1], [2], [3] ]; /* returns [ [1,2,3] ] */

Additional Information

See also:
matrixMultiplyvectorAddvectorMagnitudevectorNormalizedvectorMultiplyvectorDotProductvectorCrossProductvectorDistancevectorLinearConversionvectorCosvectorFromTovectorModelToWorldvectorWorldToModel

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section