menuSetPicture: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Some wiki formatting)
 
(3 intermediate revisions by the same user not shown)
Line 28: Line 28:
|r2= [[Nothing]]
|r2= [[Nothing]]


|x1= <Code>[[findDisplay]] 313 [[displayCtrl]] 120 [[menuSetPicture]] [<nowiki/>[0, 1], "\a3\modules_f\data\iconunlock_ca.paa"];</code>
|x1= <sqf>findDisplay 313 displayCtrl 120 menuSetPicture [[0, 1], "\a3\modules_f\data\iconunlock_ca.paa"];</sqf>


|seealso= [[menuPicture]]
|seealso= [[menuPicture]]
}}
}}

Latest revision as of 23:59, 7 August 2022

Hover & click on the images for description

Description

Description:
Sets new picture into menu entry on given path. The picture will be replaced by a tick if the entry was set to checkable with menuSetCheck.
Groups:
GUI Control - Menu

Syntax

Syntax:
menuSetPicture [idc, path, picture]
Parameters:
idc: Number
path: Array
picture: String
Return Value:
Nothing

Alternative Syntax

Syntax:
control menuSetPicture [path, picture]
Parameters:
control: Control
path: Array
picture: String
Return Value:
Nothing

Examples

Example 1:
findDisplay 313 displayCtrl 120 menuSetPicture [[0, 1], "\a3\modules_f\data\iconunlock_ca.paa"];

Additional Information

See also:
menuPicture

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note