modelToWorldVisualWorld: Difference between revisions
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{{Command|= | {{Command|Comments= | ||
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|arma3|= Game | |arma3|= Game | ||
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|x1= <code>[[player]] [[modelToWorldVisualWorld]] [0,1,0]</code> |EXAMPLE1= | |x1= <code>[[player]] [[modelToWorldVisualWorld]] [0,1,0]</code> |EXAMPLE1= | ||
| [[modelToWorldWorld]] [[modelToWorldVisual]] |SEEALSO= | | [[modelToWorldWorld]], [[modelToWorldVisual]], [[getPosWorldVisual]] |SEEALSO= | ||
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Revision as of 23:32, 2 September 2019
Description
- Description:
- Converts position from object model space to world space in render time.
- Groups:
- Uncategorised
Syntax
- Syntax:
- obj modelToWorldVisualWorld modelPos
- Parameters:
- obj: Object
- modelPos: Array
- Return Value:
- Array - World position in format PositionASL
Examples
- Example 1:
player modelToWorldVisualWorld [0,1,0]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on May 28, 2017 - 22:19 (UTC)
- Killzone Kid
-
This command produces identical result to modelToWorldVisual command used in conjunction with AGLToASL
obj modelToWorldVisualWorld [1,2,3] isEqualTo AGLToASL (obj modelToWorldVisual [1,2,3]); // true