moveInCargo: Difference between revisions

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|x1= <pre>soldierOne moveInCargo' jeepOne </pre>
|x1= <code>soldierOne '''moveInCargo''' jeepOne </code> |= Example 1
If you place a soldier in a vehicle with the moveInCargo command, he wont "know" he's in the vehicle, and thus he won't disembark properly when the vehicle reaches a Transport Unload waypoint. Therefore you have to use the [[assignAsCargo]] command, in order for the AI to catch on. Something like this: moveInCargo helo1 this [[assignAsCargo]] helo1
MP Note Functions MoveInCargo can only be called for local soldiers. They will be ignored for remote soldiers. (see [[Locality in Multiplayer]]) |= Example 1
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<h3 style="display:none">Notes</h3>
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If you place a soldier in a vehicle with the moveInCargo command, he wont "know" he's in the vehicle, and thus he won't disembark properly when the vehicle reaches a Transport Unload waypoint. Therefore you have to use the [[assignAsCargo]] command, in order for the AI to catch on. Something like this: moveInCargo helo1 this [[assignAsCargo]] helo1
MP Note Functions MoveInCargo can only be called for local soldiers. They will be ignored for remote soldiers. (see [[Locality in Multiplayer]])
<!-- Note Section END -->
<!-- Note Section END -->
</dl>
</dl>


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>

Revision as of 02:36, 4 August 2006


Hover & click on the images for description

Description

Description:
Move soldier into vehicle cargo position (Immediate, no animation).
Groups:
Uncategorised

Syntax

Syntax:
soldier moveInCargo vehicle
Parameters:
soldier: Object
vehicle: Object
Return Value:
Nothing

Examples

Example 1:
soldierOne moveInCargo jeepOne

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Template:errors

Notes

If you place a soldier in a vehicle with the moveInCargo command, he wont "know" he's in the vehicle, and thus he won't disembark properly when the vehicle reaches a Transport Unload waypoint. Therefore you have to use the assignAsCargo command, in order for the AI to catch on. Something like this: moveInCargo helo1 this assignAsCargo helo1 MP Note Functions MoveInCargo can only be called for local soldiers. They will be ignored for remote soldiers. (see Locality in Multiplayer)

Bottom Section