needReload: Difference between revisions

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m (Text replacement - " +" to " ")
m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=")
Line 13: Line 13:
|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]


| [[Number]] Range: 0-1, 0: full mag, 1: empty mag
|r1= [[Number]] Range: 0-1, 0: full mag, 1: empty mag
 
|x1=<code>_seriousness = '''needReload''' _vehicle;</code>
|x1=<code>_seriousness = '''needReload''' _vehicle;</code>
|x2=<code>[[if]] ([[needReload]] [[player]] == 1) [[then]] {'''reload''' [[player]]};</code>
|x2=<code>[[if]] ([[needReload]] [[player]] == 1) [[then]] {'''reload''' [[player]]};</code>

Revision as of 14:22, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Weapons

Syntax

Syntax:
Syntax needed
Parameters:
vehicle: Object
Return Value:
Number Range: 0-1, 0: full mag, 1: empty mag

Examples

Example 1:
_seriousness = needReload _vehicle;
Example 2:
if (needReload player == 1) then {reload player};

Additional Information

See also:
reloadreloadEnabledenableReload

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on July 3, 2019 - 23:05 (UTC)
demellion
It seems that for player it always returns 1