Difference between revisions of "onPlayerConnected"
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− | + | {{Command|= Comments | |
− | + | ____________________________________________________________________________________________ | |
− | |||
+ | | arma |= Game name | ||
− | + | |2.1|= Game version | |
+ | ____________________________________________________________________________________________ | ||
+ | | This statement is launched whenever a player is connected to a MP session. Variables _id and _name are set. |= Description | ||
+ | ____________________________________________________________________________________________ | ||
− | ''' | + | | '''onPlayerConnected''' statement |= Syntax |
− | + | |p1= statement: [[String]] |= Parameter 1 | |
− | + | | [[Nothing]] |= Return value | |
+ | ____________________________________________________________________________________________ | ||
− | + | | |= See also | |
− | + | }} | |
− | + | <h3 style="display:none">Notes</h3> | |
+ | <dl class="command_description"> | ||
+ | <!-- Note Section BEGIN --> | ||
− | + | <!-- Note Section END --> | |
+ | </dl> | ||
− | + | <h3 style="display:none">Bottom Section</h3> | |
− | + | [[Category:Scripting Commands|ONPLAYERCONNECTED]] | |
+ | [[Category:Scripting Commands OFP Elite |ONPLAYERCONNECTED]] | ||
+ | [[Category:Scripting Commands ArmA|ONPLAYERCONNECTED]] |
Revision as of 23:05, 1 August 2006
Description
- Description:
- This statement is launched whenever a player is connected to a MP session. Variables _id and _name are set.
- Groups:
- Uncategorised
Syntax
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note