openCuratorInterface: Difference between revisions

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|x1= Open interface: <code>[[openCuratorInterface]];</code>|= EXAMPLE1
|x1= Open interface: <code>[[openCuratorInterface]];</code>|= EXAMPLE1
|x2= Close interface: <code>[[findDisplay]] 312 [[closeDisplay]] 2;</code>|= EXAMPLE1
|x2= Close interface: <code>[[findDisplay]] 312 [[closeDisplay]] 2;</code>|= EXAMPLE2
|x3= Detect if user used "Zeus" key to open curator interface in the absence of event handler for it: <code>([[findDisplay]] 46) [[displayAddEventHandler]] ["KeyDown", {
|x3= Detect if user used "Zeus" key to open curator interface in the absence of event handler for it: <code>([[findDisplay]] 46) [[displayAddEventHandler]] ["KeyDown", {
if ([[inputAction]] "CuratorInterface" > 0) [[then]] {
if ([[inputAction]] "CuratorInterface" > 0) [[then]] {
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};
};
[[false]]
[[false]]
}];</code>
}];</code>|= EXAMPLE3
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Revision as of 01:55, 31 May 2014

Hover & click on the images for description

Description

Description:
Force opens curator interface.
Multiplayer:
Client side execution
Groups:
Uncategorised

Syntax

Syntax:
openCuratorInterface
Return Value:
Nothing

Examples

Example 1:
Open interface: openCuratorInterface;
Example 2:
Close interface: findDisplay 312 closeDisplay 2;
Example 3:
Detect if user used "Zeus" key to open curator interface in the absence of event handler for it: (findDisplay 46) displayAddEventHandler ["KeyDown", { if (inputAction "CuratorInterface" > 0) then { hint "Curator interface is open"; }; false }];

Additional Information

See also:
Curator

Notes

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Notes

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