pickWeaponPool: Difference between revisions

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|game1= ofp
|game1= ofp
|version1= 1.75
|version1= 1.75


|game2= ofpe
|game2= ofpe
|version2= 1.00
|version2= 1.00


|game3= arma1
|game3= arma1
|version3= 1.00
|version3= 1.00


|game4= arma2
|game4= arma2
|version4= 1.00
|version4= 1.00


|game5= arma2oa
|game5= arma2oa
 
|version5= 1.50
|version5= 1.51


|game6= tkoh
|game6= tkoh
|version6= 1.00
|version6= 1.00


|game7= arma3
|game7= arma3
|version7= 0.50
|version7= 0.50


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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[pickWeaponPool]] [[vehicle]] [[player]]</code>
|x1= <sqf>pickWeaponPool vehicle player;</sqf>


|seealso= [[:Category:Command Group: Weapon Pool|Command Group: Weapon Pool]]
|seealso= [[:Category:Command Group: Weapon Pool|Command Group: Weapon Pool]]
}}
}}

Latest revision as of 15:11, 5 May 2022

Hover & click on the images for description

Description

Description:
Transfers weapons and magazines from cargo of object into the weapon pool. This is used in the campaign to transfer weapons into the next mission.
Groups:
Weapon Pool

Syntax

Syntax:
pickWeaponPool object
Parameters:
object: Object
Return Value:
Nothing

Examples

Example 1:
pickWeaponPool vehicle player;

Additional Information

See also:
Command Group: Weapon Pool

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note