ppEffectEnable: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
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|x3= <code>[_hndl1, _hndl2] [[ppEffectEnable]] [[true]];</code>
|x3= <code>[_hndl1, _hndl2] [[ppEffectEnable]] [[true]];</code>


|seealso= [[Post process effects]] [[ppEffectForceInNVG]] [[ppEffectDestroy]] [[ppEffectCreate]] [[ppEffectEnabled]] [[ppEffectCommit]] [[ppEffectCommitted]], [[ppEffectAdjust]]
|seealso= [[Post process effects]] [[ppEffectForceInNVG]] [[ppEffectDestroy]] [[ppEffectCreate]] [[ppEffectEnabled]] [[ppEffectCommit]] [[ppEffectCommitted]] [[ppEffectAdjust]]
}}
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Revision as of 18:46, 20 January 2022

Hover & click on the images for description

Description

Description:
Enable / disable Post process effects
If effect fails to get enabled (can check it with ppEffectEnabled) try adding a little sleep in front of it.
Groups:
Camera Control

Syntax 1

Syntax:
effect ppEffectEnable enable
Parameters:
effect: String - name of the effect
enable: Boolean
Return Value:
Nothing

Syntax 2

Syntax:
effect ppEffectEnable enable
Parameters:
effect: Number - handle of the effect
enable: Boolean
Return Value:
Nothing

Syntax 3

Syntax:
effectArray ppEffectEnable enable
Parameters:
effectArray: Array of Numbers - array of effect handles
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
"colorCorrections" ppEffectEnable true;
Example 2:
_hndl ppEffectEnable true;
Example 3:
[_hndl1, _hndl2] ppEffectEnable true;

Additional Information

See also:
Post process effects ppEffectForceInNVG ppEffectDestroy ppEffectCreate ppEffectEnabled ppEffectCommit ppEffectCommitted ppEffectAdjust

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note