radioChannelAdd: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|x1= <code>2 [[radioChannelAdd]] [<nowiki/>[[player]], unit1];</code>
|x1= <code>2 [[radioChannelAdd]] [<nowiki/>[[player]], unit1];</code>


|seealso= [[radioChannelCreate]], [[radioChannelRemove]], [[radioChannelSetCallSign]], [[radioChannelSetLabel]]
|seealso= [[radioChannelCreate]] [[radioChannelRemove]], [[radioChannelSetCallSign]], [[radioChannelSetLabel]]
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Revision as of 18:24, 20 January 2022

Hover & click on the images for description

Description

Description:
Add the units to the custom channel.
Groups:
Radio and ChatCustom Radio and Chat

Syntax

Syntax:
customChannelID radioChannelAdd units
Parameters:
customChannelID: Number - custom channel ID returned by radioChannelCreate command
units: Array - list of units
Return Value:
Nothing

Examples

Example 1:
2 radioChannelAdd [player, unit1];

Additional Information

See also:
radioChannelCreate radioChannelRemoveradioChannelSetCallSignradioChannelSetLabel

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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