Difference between revisions of "random"

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m (moved command to template, MP behavior needs updating.)
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[[Category:Scripting Commands|RANDOM]]
 
[[Category:Scripting Commands OFP 1.96|RANDOM]]
 
[[Category:Scripting Commands OFP 1.46|RANDOM]]
 
[[Category:Scripting Commands ArmA|RANDOM]]
 
 
 
{{Command|= Comments
 
{{Command|= Comments
 
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<h3 style="display:none">Bottom Section</h3>
 
<h3 style="display:none">Bottom Section</h3>
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[[Category:Scripting Commands|RANDOM]]
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[[Category:Scripting Commands OFP 1.96|RANDOM]]
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[[Category:Scripting Commands OFP 1.46|RANDOM]]
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[[Category:Scripting Commands ArmA|RANDOM]]

Revision as of 11:42, 5 August 2006

Template:Command

Notes

Be careful using random numbers in multiplayer, each client will come up with a different result. See multiplayer tutorials for more general information about locality. The number returned is unlikely to be a whole number (e.g. 1, 4, 76, etc.). To return a whole number combine random and mod.

Bottom Section