Difference between revisions of "random"

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| [[Number]] <nowiki>=</nowiki> '''random''' [[Number]] |= Syntax
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| [[Number]] <nowiki>=</nowiki> '''random''' x |= Syntax
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|p1= x: [[Number]]
  
 
| [[Number]] |= Return value
 
| [[Number]] |= Return value

Revision as of 14:31, 24 January 2009

Introduced with Operation Flashpoint version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Random real value from 0 (inclusive) to x (not inclusive).

Syntax

Syntax:
Number = random x
Parameters:
x: Number
Return Value:
Number

Examples

Example 1:
_rNumber = random 1

Additional Information

Multiplayer:
-
See also:
Math Commands

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

  • Be careful using random numbers in multiplayer, each client will come up with a different result. See multiplayer tutorials for more general information about locality.
  • The number returned is unlikely to be a whole number.
    To return a whole number use either ceil or floor together with random.
x=floor(random 5) will return 0,1,2,3 or 4. x=ceil(random 5) will return 0, 1,2,3,4 or 5. (0 is unlikely, but possible, as ceil 0 is 0)
  • You can also use round with random to create whole numbers, if you don't want to exclude the high or low numbers, as will happen with ceil and floor.

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