reloadEnabled: Difference between revisions

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m (Text replacement - " \{\{GameCategory *\| *arma1 *\| *(New )?Scripting Commands\}\}" to "")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3")
Line 18: Line 18:
|gr1= Weapons
|gr1= Weapons


| Check whether magazine is reloaded whenever emptied.
|descr= Check whether magazine is reloaded whenever emptied.


|s1=  [[reloadEnabled]] unitName
|s1=  [[reloadEnabled]] unitName

Revision as of 22:15, 13 June 2021

Hover & click on the images for description

Description

Description:
Check whether magazine is reloaded whenever emptied.
Groups:
Weapons

Syntax

Syntax:
reloadEnabled unitName
Parameters:
unitName: Object
Return Value:
Boolean

Examples

Example 1:
private _canReload = reloadEnabled _unit1;

Additional Information

See also:
enableReloadreloadneedReload

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note