saveGame: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[[cC]ategory:[sS]cripting [cC]ommands\|[a-z A-Z 0-9_]+\]\]" to "")
m (Text replacement - "\{\{( *)Informative( *)\|" to "{{$1Feature$2|$2Informative$2|")
Line 8: Line 8:


| Autosaves the game (used for Retry). The game can then be loaded from the last autosave with [[loadGame]]. Will not save if the player is [[objNull | null]] or dead.<br><br>
| Autosaves the game (used for Retry). The game can then be loaded from the last autosave with [[loadGame]]. Will not save if the player is [[objNull | null]] or dead.<br><br>
{{Informative | Since Arma 3 v1.87.145159 a [[BIS_fnc_addScriptedEventHandler | scripted event handler]] [[Arma_3:_Event_Handlers/ScriptedEventHandlers#Events | <tt>"OnSaveGame"</tt>]] is available}}
{{Feature | Informative | Since Arma 3 v1.87.145159 a [[BIS_fnc_addScriptedEventHandler | scripted event handler]] [[Arma_3:_Event_Handlers/ScriptedEventHandlers#Events | <tt>"OnSaveGame"</tt>]] is available}}


| '''saveGame'''
| '''saveGame'''

Revision as of 01:12, 7 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Mission Information

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:
saveGame;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note